Scorpion, Part II
The Voyager crew, allied with the Borg, prepare to battle the sinister alien Species 8472.
Janeway begins the process of integrating Seven of Nine, the female Borg the Voyager crew severed from the Borg collective, into a human community. Meanwhile, Kes begins to experience extreme advances in her mental powers.
Day of Honor
When Voyager is forced to eject its warp core, Torres and Paris take a shuttle to retrieve it. But when the shuttle is damaged, the two officers are forced to abandon it--and find themselves alone in space with a rapidly depleting oxygen supply.
Chakotay gets pulled into one side of a brutal war on an alien planet, and finds himself hating the enemy with a passion he had never before known.
Torres and the Doctor assist a holographic ship's servant whose crew has been killed. Meanwhile, when Kim and Seven of Nine are assigned to work on a project together, the ensign attempts to get to know the person inside the mysterious former-Borg.
Seven of Nine steals a shuttlecraft and flees Voyager in an attempt to answer a mysterious homing beacon and return to the Borg Collective.
When members of the crew begin suffering from bizarre mutations, Seven of Nine may be the only one who can uncover the reasons why.
Year of Hell, Part I
The Voyager crew finds its determination and morale challenged when trying to survive a brutal, long-lasting conflict with a race called the Krenim.
Year of Hell, Part II
While Chakotay and Paris remain on board Annorax's time ship, Janeway attempts to repair Voyager enough to pursue her crew members' abductors.
After making contact with a race of telepaths, the Voyager crew must help defuse a volatile situation when a local citizen acts on a random, violent thought inadvertently transferred from Lt. Torres.
Captain Janeway and the hologram of Leonardo da Vinci must work together to retrieve Voyager's main computer processor, which has been stolen by alien thieves.
Neelix is killed during a shuttle mission, but Seven of Nine is able to revive him with Borg technology, leading Neelix to question his deepest faith.
The crew members begin having nightmares at the same time, and in each dream is a consistent element: a mysterious alien, which may have a basis in reality.
Message in a Bottle
When Seven discovers an alien communications array, the crew devises a way of sending the Doctor's program across it into the Alpha Quadrant, where he finds himself aboard a Starfleet vessel that has been commandeered by the Romulans.
As letters from the Alpha Quadrant come trickling through the communications array, the Voyager crew learns of an assortment of joyous, disturbing, and inevitable news.
The crew rescues a critically injured but aggressive Hirogen hunter, who threatens to have his allies destroy Voyager if Janeway comes between him the hunt for his latest prey: a single creature from Species 8472.
Seven of Nine struggles with her emotions when she experiences disturbing flashbacks that suggest she was assaulted by a merchant the crew has been negotiating with.
The Killing Game, Part I
After having taken over Voyager, the Hirogen supply the crew members with artificial identities and subject them to violent holodeck simulations.
The Killing Game, Part II
The crew must stop an artificial holodeck rendition of a World War II battle from spilling onto the decks of the ship while simultaneously dealing with a Hirogen takeover.
Vis A Vis
Paris is assaulted and left stranded by an alien who steals Tom's identity and passes himself off to the Voyager crew as Paris.
The Omega Directive
When the Voyager computer detects a mysterious, powerful, and extremely dangerous substance, Janeway must risk all to attempt destroying it.
Chakotay finds himself falling in love with a mysterious woman who claims to have met him before.
Voyager's role in a civilization's recorded history lives on 700 years into the future, where the dreaded ship is regarded as a pivotal, dark chapter of the past.
Kim and Paris beam down to a hellish, barren planet to search for deuterium, a crucial energy source required to keep the ship running.
the crew goes into stasis during a month-long journey through a nebula, leaving Seven and the Doctor in sole charge of running the ship.
Hope and Fear
When an alien helps the Voyager crew decode the mysterious encrypted message from Starfleet, the crew learns the whereabouts of a secret experimental starship that may be able to get them back to the Alpha Quadrant within a mere matter of months.